1. The Needs Analysis Report - Questionnaires about the phenomenon of bullying among students and about the causes, the practices, the effects and the steps which are necessary for coping with this problem. The questionaries have a common design. They will be used to audit and research the level of knowledge about the  bullying in different countries. The questionnaires were translated and distributed to all secondary partner schools. 

 

2. Desktop Research - Every partner conducted a desktop research and completed a Template with Bullying Statistics and facts about each country plus a collection of good practices, of formal or non-formal implementation of anti-bullying methods and approaches. A minimum number of 10 good practices per country was collected and shortly described.

 

4.  BE A BUDDY NOT A BULLY computer game Computer game "Win friends" is designed for children from 10 to 15 years. The main idea of the game is the player to be asked questions multiple choice relating to bullying and cyber-bullying. The participant should answer how to respond properly to do in particular situations. If you answer correctly, the playing gets no coins, as in most computer games and friends.

 

 

5.  Research database - The results of the desktop research on national level were collected, categorized and evaluated (by the filled templates). This database includes the results per country and the total and general results and conclusions for the partnership as a whole that came out from a Quantitative Research conducted from the partners (for the Needs Analysis assessement). Since eight different countries around Europe participate in this project, the research is multitudinous and the results cannot be ignored or underestimated.

 

 

6.  Handbook - It is structured around the 4 modules, which contain: understanding and intervening in bullying behavior, types of bullying, creating a supportive climate in schools and classrooms, strategies and techniques for responding and reporting bullying behavior, evaluation forms, reflection sheets, handouts.